A1 ----+
|
+--- A1+ B2+
| | |
B2 ----+ | final | 3rd place
B1 ----+ +--- +---
| | |
+----A2+ B1+
|
A2 ----+
caution 2: The maps that every team
prepares are key for rescue simulations.
We hope that every team checks your own maps by your
agents.| * | own agents | sample agents |
| Team A | Fire Brigades | Police Force, Ambulance |
| Team B | Fire Brigades, Police Force | Ambulance |
| Team C | Fire Brigades, Police Force, Ambulance | |
| Team D | Fire Brigades, Police Force, PF Center | Ambulance |
It means that a team must make fire brigades agents at least, may use sample agents as their own agents. There are no sample code for **-Center agents, so if a team will not make **-Center agent, then the team cannot have **-Center agents.
V = L + 1 - (H/Hint * B/Bmax)
L: the number of dead persons.
H: the amount of HP values of all agents.
H parameter shows the efficiency of operations.
B: the area of houses that are NOT burnt.
Hint: the total HP of all agents at the initial time.
Bmax: the are of fields
The less V value, the better rescue operation.