A1 ----+ | +--- A1+ B2+ | | | B2 ----+ | final | 3rd place B1 ----+ +--- +--- | | | +----A2+ B1+ | A2 ----+caution 2: The maps that every team prepares are key for rescue simulations. We hope that every team checks your own maps by your agents.
* | own agents | sample agents |
Team A | Fire Brigades | Police Force, Ambulance |
Team B | Fire Brigades, Police Force | Ambulance |
Team C | Fire Brigades, Police Force, Ambulance | |
Team D | Fire Brigades, Police Force, PF Center | Ambulance |
It means that a team must make fire brigades agents at least, may use sample agents as their own agents. There are no sample code for **-Center agents, so if a team will not make **-Center agent, then the team cannot have **-Center agents.
V = L + 1 - (H/Hint * B/Bmax) L: the number of dead persons. H: the amount of HP values of all agents. H parameter shows the efficiency of operations. B: the area of houses that are NOT burnt. Hint: the total HP of all agents at the initial time. Bmax: the are of fieldsThe less V value, the better rescue operation.